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Balance Update For July 26, 2017

by - 7 years ago

A new round of Balance Updates were released earlier today.Heroes receiving significant nerfs include Genji, Xul, and Stukov. Greymane also received a slight nerf in the form of Cursed Bullet having it’s damage reduced and Stitches also had his damaged tuned down a bit as well.

Heroes receiving significant nerfs include Genji, Xul, and Stukov. Greymane also received a slight nerf in the form of Cursed Bullet having it’s damage reduced and Stitches also had his damaged tuned down a bit as well.

The biggest winner in the patch was probably Chen, the actual poster child for Balance Updates, who received an update to his Trait that makes being interrupted while drinking less punishing.

Other Heroes receiving adjustments in this patch include Tychus, Uther, Muradin, and Rexxar.

Check out the full patch notes below to find out more about these changes as well as the numerous bug fixes that were also included in this patch.

HEROES OF THE STORM BALANCE UPDATE – JULY 26, 2017

We just released a new patch for Heroes of the Storm in order to apply balance changes and a few bug fixes.


Heroes

ASSASSIN SPECIALIST SUPPORT WARRIOR
Genji Xul Stukov Chen
Greymane Uther Muradin
Tychus Rexxar
Stitches

Assassin

Genji

Stats

  • Health reduced from 1600 to 1550
  • Health Regen reduced from 3.3 to 3.2

Abilities

  • Shuriken (Q)
    • Mana cost increased from 15 to 20
  • Dragonblade (R)
    • Cooldown increased from 80 to 100 seconds
    • Mana cost increased from 50 to 75

Talents

  • Level 7
    • Dodge (Passive)
      • Charges reduced from 3 to 1
      • Cooldown reduced from 12 to 8 seconds

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Greymane

Abilities

  • Cursed Bullet (R)
    • Damage reduced from 40 to 35% of enemy Heroes’ current Health

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Tychus

Divider_Hero_Thrall_Crop.png

Talents

  • Level 4
    • Fully Loaded (Q)
      • Cooldown reduction increased from 33% (4 seconds) to ~41% (5 seconds)

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Specialist

Xul

Abilities

  • Raise Skeleton (Trait)
    • Health reduced from 300 to 270
  • Cursed Strikes (W)
    • Cooldown increased from 15 to 16 seconds

Talents

  • Level 1
    • Backlash (Trait)
      • Damage reduced from 15 to 12% of enemy Heroes’ maximum Health
  • Level 4
    • Grim Scythe (W)
      • Cooldown reduction per attack increased from .5 to .75 seconds
      • Maximum cooldown reduction increased from 10 to 12 seconds

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Support

Stukov

Divider_Hero_Tassadar_Crop.png

Abilities

  • Healing Pathogen (Q)
    • Mana cost increased from 30 to 40
  • Flailing Swipe (R)
    • Pushback distance increased by 50%

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Slow duration increased from 1 to 1.5 seconds (now matches his attack speed)
    • Fetid Touch (W)
      • Quest requirements reduced from 20 and 40 Heroes hit to 15 and 30
    • Growing Infestation (E)
      • Added functionality:
        • Now increases the Cooldown of Lurking Arm by 4 seconds
  • Level 4
    • One Good Spread… (Q)
      • Spreading requirement reduced from 4 to 3 Heroes
      • Mana refund increased from 30 to 40
    • Vigorous Reuptake (D)
      • Healing bonus reduced from 50 to 40%
  • Level 16
    • Pox Populi (D)
      • Adjusted functionality:
        • Detonating Bio-Kill Switch no longer refreshes heal duration, but instead extends it by 3 seconds
  • Level 20
    • Controlled Chaos (R)
      • Cooldown between casts reduced from 3 to 1 second
      • Cooldown for each charge reduced from 40 to 30 seconds
    • Push Comes to Shove (R)
      • Duration requirement reduced from 1.5 to 1.25 seconds

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Uther

Abilities

  • Holy Light (Q)
    • Healing reduced from 380 to 360
    • Self-healing reduced from 190 to 180
  • Holy Radiance (W)
    • Mana cost increased from 60 to 70

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Warriors

Chen

Abilities

  • Fortifying Brew (Trait)
    • Brew per second reduced from 40 to 30
    • Chen will now instantly gain 25 Brew upon activation

Talents

  • Level 1
    • Elusive Brawler (Active)
      • Cooldown increased from 20 to 25 seconds
      • Cooldown reduction from Basic Attacks reduced from 3 to 2 seconds

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Muradin

Stats

  • Health increased from 2633 to 2765
  • Health regen increased from 5.5 to 5.8

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Rexxar

Talents

  • Level 1
    • Flare (Active)
      • Cooldown reduced from 25 to 20 seconds

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Stitches

Abilities

  • Vile Gas (Trait)
    • Damage reduced from 18 to 17

Talents

  • Level 1
    • Heavy Slam (W)
      • Bonus damage reduced from 50 to 40%

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Bug Fixes

Heroes, Abilities, and Talents

  • Diablo: Casting Shadow Charge on Sgt. Hammer while she is in Siege Mode will no longer cause Diablo to pass through her.
  • Malfurion: The Moonburn Talent will no longer cause Moonfire to deal bonus damage to Mercenaries and Monsters prior to reaching 25% bonus damage against Minions.
  • Malfurion: Casting Astral Communion now properly consumes 100 Mana.
  • Nazeebo:  Fixed an issue that could prevent Voodoo Ritual from gaining stacks after scoring the killing blow on a Minion.
  • Stukov: Fixed a typo in the tooltip for Fetid Touch.
  • Stukov: Stop, Hold Fire, Taunt, and Dance commands can no longer be issued while casting or channeling Lurking Arm.
  • Stukov: Fixed an issue that could cause FPS to drop to 30 when targeting Lurking Arm.
  • Stukov: Massive Shove will no longer be cancelled when used on Sgt. Hammer while she is in Siege Mode.
  • Tyrande: After learning Huntress’ Fury, Basic Attacks against targets with Hunter’s Mark will now correctly splash to nearby enemy Mercenaries.
  • Tyrande: Fixed an issue causing Sentinel to benefit from increased width prior to learning the Ranger Talent.


JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


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