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Heroes of the Storm Live Q&A Wrap-Up

by Zenstyle on

The Heroes of the Storm Live Q&A just wrapped up and we got a fair bit of new information on the game, the status of the beta and what we can expect going forward. Community Manager Kevin Johnson presided over the Q&A alongside Starcraft 2 Game Director Dustin Browder and Senior Artist Phill Gonzales. To answer the big question on everyone’s mind, there is no set date for the Heroes of the Storm beta. Browder explained that the version of the game we saw at BlizzCon was very much designed for a 20 minute experience. There’s still more work to be done on talents, social systems, et cetera. He did however emphasize that the team is very excited about the game and wants to get the beta out as soon as possible. That answer about meets expectations as, surely no one expected a hard date. Speaking of the talent system, both Browder

Hungry for more information about Heroes of the Storm? BlizzPro had the chance to sit down with Lead Software Engineer Alan Dabiri at BlizzCon 2013 and talk about a number of topics, ranging from unlocking heroes, the differences between Heroes of the Storm and MOBAs, and more. Veterans of the genre no doubt understand just what a pain in the butt it can be to play as a support character. Potential for being verbally abused aside, playing a support in a losing battle can be nightmarish, as that hero archetype is often forced to become both underleveled and undergeared. Dabiri explained that, in Heroes of the Storm, support characters are able to have a lot more fun because of shared experience and the lack of item progression. “Our support characters, they’ve been doing all kinds of whacky stuff that you probably wouldn’t be able to do in other games because

If you didn’t get the BlizzCon Virtual Ticket or the opportunity to travel out to Anaheim for BlizzCon, you’ve probably missed out on a lot of delicious information about Blizzard’s upcoming character brawler, Heroes of the Storm. While the initial panel told us a lot, Saturday’s Deep Dive panel offered more in-depth detail on the characters we can expect, along with some of their ability sets. Stitches, Jim Raynor and Tyrael all had their abilities broken down and we learned about their unique roles and correlating team fight potential. Stitches Intended or otherwise, Stitches will function in a fairly similar fashion to his DotA equivalent, Pudge. His signature hook ability will allow him to pull in an opposing hero, either preventing escape, or beginning a team fight in a very promising manner, separating one opponent from the rest of his or her team. We also learned that, through talents, this

I will readily admit that I am not the biggest fan of MOBAs and that particular style of game play. I will also admit that my interest went from 0% to 100% once I saw the trailer for Blizzard’s upcoming Heroes of the Storm. Calling the game announcement exciting might be the understatement of the year. Following Hearthstone, this is now Blizzard’s second free-to-play release in its current line-up. The introductory video shares how the game changed over time, and arrived at the current state we are about to experience. From the Press Release: What is Heroes of the Storm?   Heroes of the Storm is a free-to-play online team brawler starring your favorite Blizzard characters. In Heroes, the epic battles between the champions and villains of Warcraft, StarCraft, and Diablo aren’t settled with last hits and kill-stealing—players are distinguished through the accomplishments of their team. Whether you’re a hardcore WoW raider, a

I have been excited about Heroes of the Storm for quite awhile, for a lot of very superficial reasons. I love MOBAs. I love Blizzard franchises. I didn’t need more to get hyped about the game, and then Dustin Browder took the stage and made me fall in love with title. The actual panel itself was fairly straightforward. The team on stage told us about mounts, skins, the Nexus, the various maps and accompanying mechanics, and peppered in all of that was an idea that this game would not be a clone of the other games on the market because, frankly, it didn’t have to be. Other, smaller companies might need to color within the lines, but Blizzard doesn’t have to, and won’t. A lot of us got the message without it needing to be spelled out, but apparently some didn’t and that led to the Q&A phase. Some of

There were a lot of different things announced at the BlizzCon 2013 opening ceremony, but nothing generated more hype with the crowd than Heroes of the Storm, with the exception of Hearthstone on the iPhone. Fans went into the segment with almost no understanding of what the upcoming title would bring and left with a burning need to play the game. Here’s what we know thus far: Champions of Blizzard There’s no surprise here. Heroes of the Storm will feature characters from the Warcraft, Starcraft and Diablo universes, all colliding in a crazy, essentially loreless environment. Initial trailers showed Nova Terra, Diablo, Arthas, Jim Raynor, Kerrigan and Tyrael duking it out. Beyond that, we did see a character selection screen, and that gives us some more hints as to who might be involved. Moreover, based on the image above, it seems like we can definitely expect character skins, something totally

The fated weekend is almost upon us, and this year there’s no shortage of hype. BlizzCon 2013 will lift the fog surrounding the next World of Warcraft expansion and provide us with more details on Diablo III’s expansion, Reaper of Souls. The Hearthstone: Heroes of Warcraft panel will undoubtedly be a good time, and there, we could learn about the direction of the title post open beta. Admittedly, I’m unsure of what to expect from the Starcraft II panel, not being totally familiar with the game beyond the campaign mode. What really stands out to me though about this year is Heroes of the Storm. For those unfamiliar with MOBAs, or Multiplayer Online Battle Arenas, the market is oversaturated. There are two big titles, Riot’s League of Legends and Valve’s Dota II, with a third title, S2’s Heroes of Newerth a good ways behind the rest of the pack. Behind

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