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Warrior

The 2017 Spring Heroes Summit brought us a big amount of news coming our way in Heroes of the Storm starting with the revamped progression system, reward system, loot chests and an updated currency system. While many of these systems were hinted at during various panels at BlizzCon 2016, it’s great to see them come to fruition and how much of it is being released all at once. There was a ton of content to look at during the summit, so let’s break it down and dig into what impact this has on the Heroes scene. Progression System Blizzard came out of the gate at the summit initially announcing the progression system showing an understanding of how important it was to the community putting it out front and center first. Level caps for both accounts and heroes are essentially gone and “players shouldn’t reach the technical caps in my lifetime”.

 

Anub’arak Guide: Un-Beetle-ble

by Alebeard on

Anub’arak once rose from the dead to rule over Azjol-Nerub and the Icy Depths beneath the Crusader’s Coliseum. Now he has risen once again and this time he has claimed the Nexus as his kingdom. Since being reworked in the Probius patch, Anub’arak has gone from being an occasional anti-mage counter to the strongest Warrior in the game. While he may not be picked as often as some other Warriors, he currently boasts the highest win rate of any Hero, Warrior or otherwise, on HOTSLogs. Anub’arak still does well against spell damage heavy compositions, but he is no longer limited to that role. He is a capable tank regardless of the enemy comp and he can be an effective bruiser as well. Anub’arak has everything in his kit that you would want from a Warrior. He has solid self-sustain, good tools to engage, and two different ways to Stun enemy

 

Why you should be scared of Arthas

by leg0lamb on

What do we know about Hero design and balance philosophy? If it doesn’t work, fix it. The problem with this is you see multiple changes made to certain Heroes that the Development Team either just can’t get right or gets too right and then has to tune them back again. We have seen this with many Heroes in the past, most recently with Murky. His rework was so effective in the lower leagues that he became the new first pick/first ban Hero and an ultimate pain to play against. So what did the development team do? They nerfed him. The opposite can be said for Arthas. Arthas has, since the game’s launch, been one of those Heroes for whom the Development Team cannot seem to get the right balance. Due to his versatile play style and lock down potential it’s very difficult to keep him in check especially when introducing

 

Varian Wrynn or Varian Win?

by Alebeard on

Varian Wrynn is coming to the Nexus whether you are ready or not. While it remains to be seen how good of a main tank he will be, early indications are that Assassin Varian is quite strong. Regardless of what his initial win rate ends up being, you can expect to see Varian in every game you play for at least the next week so you better know how to play against him. Let’s take a look at some of what makes Varian so strong and how to counter it. Cleanse is Your Friend A big part of what makes Varian so powerful is Warbringer at Level 4. This Talent reduces the cooldown of Charge and adds a stun to it, which means Varian players will have a targetable stun with a one second duration available every six seconds. The chain stun potential that Charge can set up is going

 

Varian Wrynn may have died on Azeroth (spoiler alert!), but as of November 15th he will forever live on in the Nexus. Varian is an interesting Hero for several reasons. For starters, Varian was the last of the original batch of Hero concepts that the team developed back in 2010-2012 when their focus was on rapidly creating as many Hero designs as possible. Work on the second iteration of Varian began back in February of this year. Varian is also the first multi-class Hero in the game. He is classified as both a warrior and an assassin. Not only does this mean tremendous build diversity, but it also provides the added bonus of being able to complete both warrior and assassin dailies at the same time. He is also the first Hero to have three different Heroic options. Abilities Q – Lion’s Fang unleashes a shockwave in a straight line that does damage and slows

 

Tyrael: Angelic Justice

by zexerous on

Tyrael has seen a great deal of play recently inside the Nexus in both casual and competitive settings. So we’ll take a look at a build that I like that should give you and your team a good leg up in your games. Abilities Trait Archangel’s Wrath Upon death, you turn into a spooky ghost who will then explode for a massive amount of damage, starting at a base 572 after 3.5 seconds. Granted, this isn’t the best trait in the Nexus, but you can even the score by either getting that post death kill or forcing someone out of a fight by exploding in their face. Q El’Druin’s Might Tyrael decides its in his best interest to throw his sword at you dealing 114 base damage and slowing you for 25% for 2.5 seconds. Its not a bad slow for its length. However the main benefit of this skill

 

Dehaka Primal Aggression

by zexerous on

Dehaka has been in the nexus for some time now, showing the power that the primal zerg can bring to a team. Now that players, myself included, have had time to perfect certain builds with him, I present to you one of my favorite aggression builds I use on him. Mount Z Brushstalker Dehaka cannot use a mount. Instead he is able to dig, like Abathur to any brush/vent on the map. This is a great skill that can be utilized to set up ganks at weird moments for your opponents. Trait Essence Collection Hero kills will give you 10 essence and creep kills will give you 2 essence. Dekaha is able to store up to 50 essence. What can this essense be used for? Healing! This can be used during drag and burrow. Abilites Q Drag Acting like a frog, Dehaka throws his tongue out and latches onto to the

 

Dehaka, Essentially Survival

by zexerous on

Dehaka has finally stalked his way into the Nexus. Bringing a unique warrior style with him. This surprisingly tanky hero is fantastic at setting up ganks. Below I will cover a build that I feel takes advantage of these unique skills. Mount Z Brushstalker Dehaka cannot use a mount. Instead he is able to dig, like Abathur to any brush/vent on the map. This is a great skill that can be utilized to set up ganks at weird moments for your opponents. Trait Essence Collection Hero kills will give you 10 essence and creep kills will give you 2 essence. Dekaha is able to store up to 50 essence. What can this essence be used for? Healing! This can be used during drag and burrow. Abilities Q Drag Acting like a frog, Dehaka throws his tongue out and latches onto to the first target it hits dealing a base 166

About a year ago I got into the Tech Alpha for Heroes of the storm. If anyone reading has ever watched the Power Hour, you’ll know I’ve come from a Dota heavy background. I dove into this game with reckless abandon. I loved it compared to the other games. The simplicity that Heroes brought, yet its surprising depth sank its hook into me deep. The map variations and the talent system fascinated me. I couldn’t stop playing the game. I dropped all other mobas I had played for a good six or seven months before my old Dota team ragged on me enough to come back and play a few games with them. The results actually surprised me. I tank in Heroes but in Dota I mained support. Vengeful Spirit and Keeper of the Light were my go to characters. I realized that Dota became a lot easier due to

 

Artanis Build: Shields and Unity

by balrogfanbp on

Artanis played specifically as a bruiser in heroes of the storm since his release but with the balance changes that took place on March 9th, 2016 he now has the option to be a hard to kill tanky pest. I think this build on Artanis gives him a bit more flexibility in the role of solo tanking and can be used to dive on problematic back line heroes, like Li-Ming, without getting blown up. If you’re new to Artanis you can check out the basics on Artanis at the BlizzPro hero page section by clicking here Basic Abilities Shield Overload – (Passive) The bulk of this build is all about this passive. It’s a very strong passive that gets more effective the longer the game goes on. Since the balance update, he has more health/health regeneration and the talents related to this passive got a significant buff. Since the damage scaling on

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